apikey]) { $cache[$fb_app->apikey] = array(); } if (!$cache[$fb_app->apikey][$fbu]) { $fb = new Facebook($fb_app->apikey, $fb_app->secret); if ($fbu == FB_FBU_INFINITE_SESSION) { // Learn the infinite session id and key $data = _fb_invoke($fb_app, FB_OP_GET_INFINITE_SESSION, array()); if (count($data) && $data[0] && $data[1]) { $fb->set_user($data[0], $data[1]); } } else if ($fbu == FB_FBU_CURRENT) { // On canvas pages, user is already set (if logged in) } else { // FB user id passed in. If we happen to have session info for them, we // can log in as them. $data = _fb_invoke($fb_app, FB_OP_GET_USER_SESSION, array(), array('fbu' => $fbu)); if (count($data) && $data[0] && $data[1]) { $fb->set_user($data[0], $data[1]); } } // TODO: perhaps check that we have a user here. If not, try to use // infinite session. (Because it's better than nothing). $cache[$fb_app->apikey][$fbu] = $fb; } // Return $fb return $cache[$fb_app->apikey][$fbu]; } function fb_init_path($restore = FALSE) { global $fb_app; // Here's one of the uglier parts... // Fool url() function into linking back to facebook // Note that elsewhere we get forms to submit directly to us by tweaking their action parameter. global $base_path, $base_url; // The old paths will actually be used to modify form actions. That's why these are global as opposed to static. global $fb_old_base_url, $fb_old_base_path; static $old_clean_url; if (!$restore) { $fb_old_base_url = $base_url; $fb_old_base_path = $base_path; $base_path = "/$fb_app->canvas/"; // TODO: make the "apps.facebook.com" part configurable. $base_url = "http://apps.facebook.com/$fb_app->canvas"; if (!variable_get('clean_url', FALSE)) { $old_clean_url = FALSE; // Force clean URLs because links between canvas pages will work this way. // In settings.inc we do this more cleanly. However, for cron jobs this is necessary. variable_set('clean_url', TRUE); } } else { // restore original settings. $base_url = $fb_old_base_url; $base_path = $fb_old_base_path; if (isset($old_clean_url)) variable_set('clean_url', $old_clean_url); } } /** * Our intialization routine. * * We invoke our hook, first to determine which application is being invoked. * (Because we support more than one in the same Drupal instance.) Then, we * notify interested modules in various events. * * We're still figuring out exactly which events trigger our hook. So look * for more detailed documentation later. */ function fb_initialize() { global $fb_app; global $custom_theme; // Set by this function. global $fb, $fb_app_node; // Set by this function. // Ask other modules for app detail $fb_app = _fb_invoke(NULL, FB_OP_GET_APP); if ($fb_app) { // dpm($fb_app, "fb_initialize()"); // debug // dpm($_REQUEST, 'request'); // dpm(session_id(), 'session_id'); // dpm($_SERVER, "server"); //global $db_prefix; //dpm($db_prefix, 'db_prefix'); // we are in a callback $fb = fb_api_init($fb_app); // drupal_set_message("fb object:" . dpr($fb, 1)); if ($fb) { // Output FBML $custom_theme = variable_get('fb_theme', 'fb_fbml'); // this is a test of whether sessions are working. global $user; //drupal_set_message("Before fb_op_initialize, user->uid is $user->uid, $\user->fbu is $user->fbu."); //drupal_set_message("After fb_op_initialize, user->uid is $user->uid, $\user->fbu is $user->fbu."); // make sure global user is correct /** XXX deprecated in favor of FB_OP_INITIALIZE above. if (!$user->fbu || ($user->fbu != fb_facebook_user())) $user = fb_user_load(fb_facebook_user()); **/ fb_init_path(); // Give other modules a chance to initialize, require login, etc... _fb_invoke($fb_app, FB_OP_INITIALIZE); } else watchdog('fb', "URL indicates a facebook app, but could not initialize Facebook"); // Special handling for forms, as they are submitted directly to us, not // to apps.facebook.com/canvas // we will buffer, and later cache, the results if (_fb_handling_form()) ob_start(); // debug global $user; //drupal_set_message("after initializing, local user is $user->uid " . theme('username', $user) . dpr($user, 1)); } _fb_invoke($fb_app, FB_OP_POST_INIT); } // deprecated in favor of fb_local_file_url. Do we need both??? function fb_local_url($path) { global $base_url, $base_path, $fb_old_base_url, $fb_old_base_path; if (!$fb_old_base_path) return url($path, NULL, NULL, TRUE); $url = url($path, NULL, NULL, TRUE); $local = strtr($url, array($base_url => $fb_old_base_url, // base_url includes base path, this get's rid of it if it appears twice. $base_path => '', )); return $local; } function fb_local_file_url($path) { global $base_url, $base_path, $fb_old_base_url, $fb_old_base_path; $base = $fb_old_base_url; if (!$base) // Not in a facebook canvas page. $base = $base_url; return $base .'/'. $path; // that simple??? } // This may need work function _fb_make_form_action_local($action) { global $fb_old_base_path, $fb_app; // drupal_set_message("form action originally " . $action); // debug // if the action starts with the canvas page, it most likely was created by a // call to (url), we need to change it to point to our real location if (strpos($action, '/'.$fb_app->canvas) ===0) { $action = str_replace('/'.$fb_app->canvas.'/', $fb_old_base_path . '?q=', $action); } // I'm not sure where the problem is, but sometimes actions have two question marks. I.e. // /htdocs/?app=foo&q=user/login?destination=comment/reply/1%2523comment-form // Here we replace 3rd (or more) '?' with '&'. $parts = explode('?', $action); if (count($parts) > 2) { $action = array_shift($parts) . '?' . array_shift($parts); $action .= '&' . implode('&', $parts); } //drupal_set_message("form action now " . "http://".$_SERVER['HTTP_HOST']. $action); // debug return "http://".$_SERVER['HTTP_HOST']. $action; } function _fb_handling_form() { // Is this a good way to test form submit? if ($_REQUEST['form_token'] && $_REQUEST['fb_sig']) return TRUE; } function fb_facebook_user() { global $user, $fb; static $fbu; if (!$fb) return; if (!isset($fbu)) { $fbu = $fb->get_loggedin_user(); if ($fb->api_client->error_code) { watchdog('fb', 'Failed to get Facebook user id.', 'error'); } else { } } return $fbu; } /** * Given a local user id, find the facebook id. */ function fb_get_fbu($uid, $fb_app = NULL) { // default to current app (only set if we're in a FB callback) if (!$fb_app) $fb_app = $_GLOBALS['fb_app']; // Accept either a user object or uid passed in. if (is_object($uid) && $uid->fbu) return $uid->fbu; else if (is_object($uid)) $uid = $uid->uid; // User management is handled by another module. Use our hook to ask for mapping. $fbu = _fb_invoke($fb_app, FB_OP_GET_FBU, NULL, array('uid' => $uid)); return $fbu; } /** * Convenience method to get app info based on apikey. */ function fb_get_app($apikey) { $fb_app = _fb_invoke(NULL, FB_OP_GET_APP, NULL, array('apikey' => $apikey)); return $fb_app; } /** * Convenience method to return a list of all known apps, suitable for form * elements. */ function fb_get_app_options($include_current) { $apps = _fb_invoke(NULL, FB_OP_GET_ALL_APPS, array()); $options = array(); if ($include_current) $options[FB_APP_CURRENT] = t(''); foreach ($apps as $app) { $options[$app->apikey] = $app->title; } return $options; } // return array of facebook uids function fb_get_friends($fbu) { static $cache = array(); global $fb; if (!$fb || !$fbu) return; if (!isset($cache[$fbu])) { if ($fbu == fb_facebook_user()) $items = $fb->api_client->friends_get(); // friends_get does not work in cron call, so we double check. if (!$items || !count($items)) { $result = $fb->api_client->fql_query("SELECT uid2 FROM friend WHERE uid1=$fbu"); $items = array(); if (count($result)) foreach ($result as $data) { $items[] = $data['uid2']; } } $cache[$fbu] = $items; } return $cache[$fbu]; } // Return array of facebook gids function fb_get_groups($fbu) { $items = array(); $groups = fb_get_groups_data($fbu); if ($groups && count($groups)) foreach ($groups as $data) { $items[] = $data['gid']; } return $items; } function fb_get_groups_data($fbu) { static $cache = array(); global $fb; if (!$fb || !$fbu) return; if (!isset($cache[$fbu])) { $cache[$fbu] = $fb->api_client->groups_get($fbu, NULL); } return $cache[$fbu]; } // deprecated since creation of fb_user module, but cron hook still uses this. function fb_user_load($fbu = NULL) { global $user; if (!$fbu) // default to current logged in user $fbu = fb_facebook_user(); if ($fbu && $user->fbu == $fbu) { return $user; } if ($fbu) { $account = user_external_load("$fbu-$fb_app->apikey@facebook.com"); if (!$account) $account = user_external_load("$fbu@facebook.com"); if (!$account) $account = user_load(array('uid' => variable_get('fb_facebook_user', 2))); if (!$account) watchdog('fb', t('Failed to load user from facebook fbu=%fbu', array('%fbu' => $fbu)), 'error'); $account->fbu = $fbu; return $account; } } function fb_form_alter($form_id, &$form) { // We will send all for submission directly to us, not via // app.facebook.com/whatever. Since we've tricked drupal into writing our // URLs as if we were there, we need to untrick the form action. if ($_REQUEST['fb_sig']) { global $fb_app; // We're in a facebook callback if ($form['#action'] == '') { $form['#action'] = $_GET['q']; } else { } $form['#action'] = _fb_make_form_action_local($form['#action']); // Let's hope no subsequent hook_form_alters mess with #action. } // Because facebook users don't have email, it can't be required on user form if ($form_id == 'user_register') { if (user_access('administer users')) { $form['mail']['#required'] = FALSE; } } if ($form_id == 'user_edit') { if (user_access('administer users')) { $form['account']['mail']['#required'] = FALSE; } } } function fb_menu($may_cache) { $items = array(); if (!$may_cache) { // Initialization code is run here, for non-cached pages only. Not in hook_init. fb_initialize(); } else { // When forms are submitted directly to us, we cache the results, // and show them later via this callback $items[] = array('path' => 'fb/form_cache', 'callback' => '_fb_form_cache_cb', 'type' => MENU_CALLBACK, 'access' => TRUE); // A page to help determine infinite session keys $items[] = array('path' => 'fb/session', 'callback' => '_fb_session_cb', 'type' => MENU_CALLBACK, 'access' => TRUE); // TODO: restrict access? $items[] = array('path' => 'fb/debug', 'callback' => '_fb_debug_cb', 'type' => MENU_CALLBACK, 'access' => TRUE, // TODO: restrict access ); } return $items; } /** * When exiting we need to do some special stuff for forms */ function fb_exit($destination = NULL) { global $fb_app, $fb; _fb_invoke($fb_app, FB_OP_EXIT); if (_fb_handling_form()) { $output = ob_get_contents(); ob_end_clean(); if ($destination) { // Destination is set when a node is submitted, for example. // just let the redirect happen return; } // Save the results to show the user later $token = uniqid('fb_'); $cid = session_id() . "_$token"; watchdog('fb', "Storing cached form page $cid, then redirecting"); cache_set($cid, 'cache_page', $output, time() + (60 * 5), drupal_get_headers()); // (60 * 5) == 5 minutes $dest = 'http://apps.facebook.com/' . $fb_app->canvas."/fb/form_cache/$cid"; // $fb->redirect($url); // Does not work! drupal_goto($dest,'', NULL, 303); // appears to work } } function _fb_form_cache_cb($cid) { // Facebook started appending a '?', we need to get rid of it. if ($pos = strpos($cid, '?')) $cid = substr($cid, 0, $pos); watchdog('fb', "Returning cached form page $cid"); $cache = cache_get($cid, 'cache_page'); // Don't clear, as user may refresh browser. Cache will expire eventually. // cache_clear_all($cid, 'cache_page'); print $cache->data; exit(); } function _fb_session_cb() { global $fb, $fb_app; global $user; drupal_set_message("_fb_session_cb" . dpr($_REQUEST, 1)); $output = '

'.t('You are logged in as local user !username, with Facebook user id %fbu.', array('!username' => theme('username', $user), '%fbu' => fb_get_fbu($user))).'

'; $output .= '

'.l(t('Request an infinite session key.'), 'http://www.facebook.com/code_gen.php?v=1.0&api_key='.$fb_app->apikey).'

'; $output .= drupal_get_form('fb_session_key_form'); $output .= '

'.t('Current session key: %key', array('%key' => htmlentities($fb->api_client->session_key)))."

\n"; return $output; } function fb_session_key_form() { global $fb_app; $form = array('auth_token' => array('#type' => 'textfield', '#title' => t('One-time code'), '#description' => t('If you do not have a one-time code, you can get one !here.', array('!here' => l(t('here'), 'http://www.facebook.com/code_gen.php?v=1.0&api_key='.$fb_app->apikey))), ), 'submit' => array('#type' => 'submit', '#value' => t('Submit')), '#redirect' => FALSE, // necessary when submitting via facebook ); return $form; } /** * Provides a page with useful debug info. * * TODO: remove dependencies on devel package. */ function _fb_debug_cb() { global $fb, $fb_app; global $user; dpm($user, "Local user " . theme('username', $user)); dpm(fb_get_fbu($user), 'Facebook user'); dpm($_REQUEST, "Request"); dpm($fb_app, "fb_app"); dpm($fb->api_client->session_key, "session key "); //watchdog('fb_debug', 'debug callback called. Request is ' . dpr($_REQUEST, 1)); return "This is the facebook debug page."; } function _fb_invoke($fb_app, $op, $return = NULL, $data = NULL) { global $fb; foreach (module_implements(FB_HOOK) as $name) { $function = $name . '_' . FB_HOOK; $function($fb, $fb_app, $op, $return, $data); } return $return; } /** * Implementation of hook_node_grants. * * We put this here so all facebook modules have a standard way to implement * hook_node_access_records. They use that hook to insert records into the * node access table. We use this hook to allow access when the grants are * there. */ function fb_node_grants($account, $op) { $grants = array(); $fbu = fb_get_fbu($account); if ($fbu) { // If not anonymous (facebook user not logged in to this app) $friends = fb_get_friends($fbu); // For access purposes, consider a users to be a friend of themself $friends[] = $fbu; if (count($friends)) $grants[FB_GRANT_REALM_FRIEND] = $friends; $groups = fb_get_groups($fbu); if (count($groups)) $grants[FB_GRANT_REALM_GROUP] = $groups; } return $grants; } /** * Convenience method for displaying facebook api errors. */ function fb_report_errors($fb = FB_APP_CURRENT) { if ($fb == FB_APP_CURRENT) { $fb = $_GLOBALS['fb']; } if ($fb) { if ($fb->api_client->error_code) { $message = t('Facebook API error %code (see !link).', array('%code' => $fb->api_client->error_code, '!link' => l(t('error codes'), "http://wiki.developers.facebook.com/index.php/Error_codes"), )); watchdog('fb', $message, 'error'); drupal_set_message($message, 'error'); } } } ?>